Kickstarter Project of the Week: Commander '85

Kickstarter Project of the Week: Commander '85
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For this week’s Switch Kickstarter Project of the Week, we will be looking at PlayWay’s Commander ’85. The game is slated to release approximately in July 2020 on Windows, Mac, Linux Nintendo Switch, PS4 and Xbox One.

Here’s the overview:

Commander ’85 is a sci-fi thriller about a seemingly ordinary birthday present that changes the lives of the main characters forever, disturbing the sleepy peace of the Chicago suburbs. However, when the military experiments get out of control and the world faces the threat of nuclear war, you won’t be alone.

Together with a group of friends and a crazy scientist, you’ll have to try and end the Cold War, discover the secret of the Commander computers, and find out the mysterious truth behind the Roswell incident…

Decide the fate of the world using and advanced system of interaction with the computer’s artificial intelligence. Build its trust and friendliness towards you, listen to its sarcastic comments and even watch as it quarrels with its parents! With hundreds of possibilities and random elements in the game’s plot, every time you play will be different, with your choices leading to one of three possible endings.

Immerse yourself in the life of Polish immigrants in 1980’s America, learning more about their culture and problems. Remember that all parents are the same, regardless of their origins. Experience a sense of nostalgia as you recall your own childhood through the game’s randomised events and elements of your environment, from discussions about the school to nagging about how much time you’re spending in front of the computer. Complete the chores your parents give you, too – they may prevent you from saving the world, but at least you won’t be grounded or banned from playing!

Features

  • Historical setting featuring the culture and technology of the 1980s.
  • Includes various Easter eggs and nostalgic references.
  • Innovative artificial intelligence system affected by every choice and decision, which allows for various plot twists and different endings.
  • Randomly generated plot points and elements of the player’s surroundings make every adventure interesting and exciting.
  • Numerous additional tasks and potential activities further vary the gameplay each time.
  • Radio stations created especially for the game – with programs, commercials, and music, to help really immerse you in the atmosphere of the times.
  • Numerous games and programs you can install, run and delete from the Commander.

Commander ’85 requires CA$ 8,000 and it is currently sitting at CA$ 7,657.29 after 355 backers with 13 days remaining. If you’d like to support the development of this game to help it reach its goal, click the link below to visit the Kickstarter page.

Thank you to our $5 and up Patreon Backers for their ongoing support: