DARQ is a dark and somewhat twisted game that manages to be scary in oh so subtle ways. Traverse puzzles by bending reality as you walk up walls, rotate your dreamscape 360 degrees and avoid monsters as you try to wake up from an eternal nightmare. Are you afraid of the DARQ? You will be after you make your way through this Tim Burton-esque adventure.
DARQ is a horror/puzzle game in which you guide a lucid-dreaming Lloyd through mind-bending 2D “dreams”. Lloyd can walk up walls and each level contains a way to change your perspective in order to solve the various puzzles within. For example, there’s one level that takes place in a four way intersection with a central point that allows you to rotate the entire level 90 degrees horizontally in order to gain access to the various parts of the puzzle. Each level has unique ways in which the world shifts around Lloyd, which makes for an incredibly stimulating time.
Enemies are scarce but your only weapon is stealth; enemies are to be hidden from, not confronted. The enemies comprise most of the horror aspect as they are ghoulishly designed and incredibly scary. They don’t vary much but each interaction is tense whilst not being unfair. The lack of combat might be a little jarring for horror fans but in a game as methodical as this one, it just works. Some passive horror games (Outlast for example) suffer from a mechanic like this, but DARQ makes it work.