BOXBOY! + BOXGIRL! may start off pretty simple, but it gets tricky pretty quickly. So let’s get started on the A Tall Tale segment: World 1 (Go Qudy!).
As there is a lot to cover, you may stumble across a solution to a level that may either be incomplete or not to the best it could be. If you have any solutions, please be so kind as to email us at firstname.lastname@example.org and we’ll be sure to provide credit if we use it.
Boxes Used: 2
As the instructions suggest, make your way through by twisting and turning via the ZL and ZR buttons. When you get to the first dip, place a single vertical box in there to act as stairs up the ledge. For the second ledge, place a horizontal box.
For the Crown and the door, simply slip through the ledge and the floating block to grab it and make for the door.
(it gets trickier, trust me)
Boxes Used: 3
For the first pit of spikes, make a vertical box and throw it in to be able to use it as a step over to the other side.
For the Crown, make a single vertical box and slot it in there, allowing you to drop in and grab the Crown.
And for the last pit of spikes, make a single horizontal box and throw it into the middle, using it as a stepping stone to the door.
Boxes Used: 5
Make a single horizontal box and throw it onto the spikes, allowing you to climb up and move onwards.
Next, make a single vertical box on the spike and use it to jump over and onwards.
For the Crown, make two vertical boxes and throw it onto the spikes in the middle, allowing you to jump over to the other side and grab the Crown along the way.
For the last pit of the first world, make a single vertical box and throw it as far to the right as possible so that it lands on the spikes. If you’re struggling with that last jump from the box to the ledge, you can rotate yourself clockwise, hook onto the ledge and hop to safety (we’ll be using that technique a lot).